Tuesday Nights

Talk about Counter Strike Source goes in here
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skeletor
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Re: Tuesday Nights

Post by skeletor »

Map (one of my maps) only takes a few hours to do, Diablo would take far too long to progress enough in.

Still need to do Skyrim...if it wasn't for that fucking Markarth bug.
skeletor
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Re: Tuesday Nights

Post by skeletor »

Meeting cancelled so I might be on tonight, still have some work to do but should be able to get through it quickly.
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Revolver
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Re: Tuesday Nights

Post by Revolver »

I checked when I got on comp and nobody was online so I went on Diablo 3 instead!
"USP'd in the face from miles away Peter. You should be embarrassed." - Floodie 13/03/2012
skeletor
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Re: Tuesday Nights

Post by skeletor »

Didn't get on til late then I needed to go to bed but have given Liq a new map mission. :lol:
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liquid
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Re: Tuesday Nights

Post by liquid »

skeletor wrote:Didn't get on til late then I needed to go to bed but have given Liq a new map mission. :lol:
It's the easiest setup you can possibly think of :lol:

Just found out that it is possible to export Maya models into SDK. Guess I'm gonna need that to create modern furniture.
I'm gonna try if it will work (it says it will only work with 32bit Maya and I have the 64bit version). If this is gonna work I'm not sure what I will get myself into...probably a lot of work 8O
skeletor
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Re: Tuesday Nights

Post by skeletor »

Told you, you should of given up immediately after I sent those pics.
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liquid
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Re: Tuesday Nights

Post by liquid »

Yeah, I know. But if I succeed, it would be awesome.
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Revolver
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Re: Tuesday Nights

Post by Revolver »

Intriguing.
"USP'd in the face from miles away Peter. You should be embarrassed." - Floodie 13/03/2012
skeletor
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Re: Tuesday Nights

Post by skeletor »

Iron mans house (from the film).
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liquid
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Re: Tuesday Nights

Post by liquid »

Image
8O
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