After more than 200 hours of building, testing, deleting, fixing and most of all RAGE...it's finally finished!!!
It has been a complete nightmare at some points, but I'm quite happy with the result.
Thanks to Skel for testing, fixing and troubleshooting.
The map is not on the server yet, I still need to do the final compile. (Which will take at least 12 hours)
So the map will be on the server somewhere next week I guess.
Some screenshots:
Iron Man's House
- BlacKBlazE
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- Revolver
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Re: Iron Man's House
Well done pal, I didn't even realise you were doing this. Will you be able to convert it to CS:GO when it is released
"USP'd in the face from miles away Peter. You should be embarrassed." - Floodie 13/03/2012
Re: Iron Man's House
Cheers!
For what I read about, it should be possible to convert it.
I hope soRevolver wrote:Will you be able to convert it to CS:GO when it is released
For what I read about, it should be possible to convert it.
Re: Iron Man's House
I'm sure the new version of hammer will be able to detect new leaks.liquid wrote:I hope soRevolver wrote:Will you be able to convert it to CS:GO when it is released
For what I read about, it should be possible to convert it.
Re: Iron Man's House
Hey I never had leaks in this map!
But is there going to be a new version of Hammer? Is CS:GO running on a complete new engine?
But is there going to be a new version of Hammer? Is CS:GO running on a complete new engine?
Re: Iron Man's House
I imagine there will be either a minor update to hammer or it be set up as a new game (same way TF2 etc are set up on the initial Source SDK screen).
As for engine, probably a minor update, nothing major.
As for engine, probably a minor update, nothing major.
Re: Iron Man's House
It's been 24 hours and it's still compiling!!!
Re: Iron Man's House
It was still running this morning so I killed it. Have to compile it on "fast" and see how it performs on the server.
- Forest
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Re: Iron Man's House
Looks G Liq, should be some buzz on it