New AoP map

Think you have found a good map to go on the server, post a link to it here.
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liquid
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Re: New AoP map

Post by liquid »

skeletor wrote:Nope, only T spawn. Not even the CT spawn area has anything. Might be easier if I delete all the T spawn points. Delete the nav file, run it then generate the nav file which should start the generation from the CT spawn which it should pick up a lot easier (although that might not work as they spawn in 2 separate rooms rather than one location (but office is fine, but I guess Valve did the mesh manually). Then I will just have to do the T spawn manually and stop the bots jumping on the train.

I think they might have trouble jumping on and over the train stops too which means the only way around the train is either upstairs or through the gap at the other end of the train which will funnel them down and easy to kill.

Really annoying as all my other maps have picked up the bot mesh with ease and has worked quite well.
If you delete the nav file and start the map in CSS with bots it will generate the nav file automatically (I know this it no news). I expect it doesn't make a difference if the spawn points are in 2 separate rooms or just in one. Can imagine during the creation of the nav file only walkable spaces will be calculated. Nothing to do with spawn points imo.

The train stops might be a problem, but you can always alter the nav file to fix those specific spots.
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Revolver
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Re: New AoP map

Post by Revolver »

I'll have a look into this. I've never built a map before either, is that Hammer thing easy to use or what? I am just interesting in getting some ideas down more than actually creating a working map but still worth asking .
"USP'd in the face from miles away Peter. You should be embarrassed." - Floodie 13/03/2012
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liquid
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Re: New AoP map

Post by liquid »

Revolver wrote:I'll have a look into this. I've never built a map before either, is that Hammer thing easy to use or what? I am just interesting in getting some ideas down more than actually creating a working map but still worth asking .
It's about as easy as being a brain surgeon :D
No, it's not that difficult. There are very useful tutorials on youtube. If you just want to make a basic layout without any fancy stuff, you just have to drag some blocks.
skeletor
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Re: New AoP map

Post by skeletor »

Piece of piss really but then again both myself and Liq have had experience with 3D modelling or CAD before so we would pick it up quite quickly.
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Revolver
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Re: New AoP map

Post by Revolver »

I was bored at work so downloaded Sketchup. No idea on scales and things, I think this map is 200m2 or something. No idea if you have to define levels or things either but I made a "model" anyway. A very grey model but a model none the less. Where can I upload this thing to show?
"USP'd in the face from miles away Peter. You should be embarrassed." - Floodie 13/03/2012
skeletor
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Re: New AoP map

Post by skeletor »

Dunno, can't you export to a certain file format? or send me the save file and I will download sketch up and knock it up in Hammer.

Scale doesn't really matter at this stage, although I'm not very good at making maps to a good scale, always end up being too big.
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Re: New AoP map

Post by Revolver »

I found a "scale" option. Funny how that works really lol. Anyway, I'll see about sending it later, I have two versions now because I didn't email myself the one I was working on last night. I assume just making blocks and sticking things together constitutes a "map" lol. Having no experience with these things it's been quite interesting!
"USP'd in the face from miles away Peter. You should be embarrassed." - Floodie 13/03/2012
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Re: New AoP map

Post by skeletor »

If it looks sort of like a map and has walls/floors/ceilings/ramps/stairs/ladders etc it should be fine.
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Re: New AoP map

Post by Revolver »

skeletor wrote:If it looks sort of like a map and has walls/floors/ceilings/ramps/stairs/ladders etc it should be fine.
Personally I think it is amazing :lol:

You got an email or something I can send to?
"USP'd in the face from miles away Peter. You should be embarrassed." - Floodie 13/03/2012
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Re: New AoP map

Post by skeletor »

PM'd.
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