New MMO coming out next year.
http://uk.gamespot.com/news/elder-scrol ... 13-6374918
Elder Scrolls: Online
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Re: Elder Scrolls: Online
I was thinking the other day about finishing Skyrim after I watched some "nostalgia video's" of Morrowind after its 10 year birthday! 10 years since Morrowing, unbelievable! It must be four or five since Oblivion as well. Crazy.
Elder Scrolls MMO could actually be amazing though.
Elder Scrolls MMO could actually be amazing though.
"USP'd in the face from miles away Peter. You should be embarrassed." - Floodie 13/03/2012
Re: Elder Scrolls: Online
I'm not that exciting about an MMO. I would of preferred a co-op, maybe up to 8 players. Or possibly a LoL style one with up to 8 players each side.
Re: Elder Scrolls: Online
Have yours read anything else on this, the more that comes out about it the shitter it seems. You have take bear in mind that this is NOT Bethesda making this, its Zenimax.....
""You're playing the game in third-person, and its combat centres around hotbars activating skills. Your attacks have cooldowns. In clear terms, that means no real-time combat. It is literally explained as using "World of Warcraft mechanics".
You can't do something or go some places in the game unless you're appropriately levelled up, just like a regular MMO. ZeniMax is "keeping large areas inaccessible to save them for use as expansion content". Only "some fraction" of the caves and other landmarks in the game are waiting completely unmarked and unexplored. You can't own a house because it's "too hard to implement in an MMO". NPC characters don't run on the same schedules they do in the main games.""
http://kotaku.com/5907598/first-elder-s ... antasy-mmo
""You're playing the game in third-person, and its combat centres around hotbars activating skills. Your attacks have cooldowns. In clear terms, that means no real-time combat. It is literally explained as using "World of Warcraft mechanics".
You can't do something or go some places in the game unless you're appropriately levelled up, just like a regular MMO. ZeniMax is "keeping large areas inaccessible to save them for use as expansion content". Only "some fraction" of the caves and other landmarks in the game are waiting completely unmarked and unexplored. You can't own a house because it's "too hard to implement in an MMO". NPC characters don't run on the same schedules they do in the main games.""
http://kotaku.com/5907598/first-elder-s ... antasy-mmo
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Re: Elder Scrolls: Online
I had a house you could decorate when I played Neocron which Was nearly 10 years ago! Neocron... Oh the memories. Best MMO I played I think, shame it didn't have a company like Blizzard behind it!
Elder scrolls online just sounds poo.
Elder scrolls online just sounds poo.
"USP'd in the face from miles away Peter. You should be embarrassed." - Floodie 13/03/2012
Re: Elder Scrolls: Online
Indeed. I have read a few things now about it and it seems to be a WoW clone in the Elder Scrolls universe rather than an MMO Skyrim in the Elder Scrolls universe.
Still think a proper co-op type Elder Scrolls like Borderlands with monsters that level up properly would be better than an MMO and you don't have any shitty monthly subscription to pay (but I guess that is where the money is).
Still think a proper co-op type Elder Scrolls like Borderlands with monsters that level up properly would be better than an MMO and you don't have any shitty monthly subscription to pay (but I guess that is where the money is).
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Re: Elder Scrolls: Online
I've always said that an online Elder Scrolls game would be lethal, guessing they've made a balls of it?
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Re: Elder Scrolls: Online
That is instantly worrying, the word "console". Why would they worry about a console player being comfortable unless they plan to release it on a console? I doubt anyone who didn't have a PC good enough to run Skyrim is suddenly going to spend £700 on a system specifically to play ES:Online.Game director Matt Firor mentions another reason for the slimmed down interface. “We made a lot of choices to make it very accessible to the player who’s only experienced the console versions of The Elder Scrolls.”
“Things like the interface is very minimalistic and it lets you concentrate on the world, not on the interface, so we made it feel much more like a console game from the interface side than an MMO, just for that reason, to make sure that everyone feels comfortable when they play it.”
Few more things on this link.
http://www.pcgamer.com/2012/05/28/how-t ... my-hotbar/
"USP'd in the face from miles away Peter. You should be embarrassed." - Floodie 13/03/2012
Re: Elder Scrolls: Online
I'm not really interested in any MMO's. Co-op is great and normal multiplayer, but MMO's are a waste of money (at least for how long I play them).
So this was already a no-deal for me but everything they are saying about it keeps making it worse and worse. If you try and really simplify a complex RPG you end up with a very basic point and click adventure game.
So this was already a no-deal for me but everything they are saying about it keeps making it worse and worse. If you try and really simplify a complex RPG you end up with a very basic point and click adventure game.
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Re: Elder Scrolls: Online
Except it's a point and click adventure game where your friends, or more likely a 12 year old who got their hands on mum and dads credit card, will have a go at you for standing in the wrong place at a given moment. Not fun.
Speaking of co op, I pre ordered Borderlands 2 on Amazon. £26 is probably the same price a 4 pack will work put to on steam. So unless there is some steam pre order offer I'll stick with amazon. It does actually look pretty epic.
Speaking of co op, I pre ordered Borderlands 2 on Amazon. £26 is probably the same price a 4 pack will work put to on steam. So unless there is some steam pre order offer I'll stick with amazon. It does actually look pretty epic.
"USP'd in the face from miles away Peter. You should be embarrassed." - Floodie 13/03/2012